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Space Shooter

  • Made using C++ and SFML.

  • 2D Endless Shooter Game

  • Dynamic Level.

In this game, I have created dynamic level which automatically spawns enemies on different locations.

It automatically increases speed of enemies and projectiles.

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I have created 3 types of Enemies in this game:

  • Enemy 1 just moves towards player.

  • Enemy 2 moves towards player and shoots as well.

  • Enemy 3 has more fire rate than Enemy 2.

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I have also created some moving stars in the background. They are getting spawned on the random position and move in the random speed. 

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I have created basic collision detection system to for projectile, enemies and player.

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It generates score on the basis of how many enemies killed and which enemies are killed.

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