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Space Shooter
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Made using C++ and SFML.
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2D Endless Shooter Game
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Dynamic Level.
In this game, I have created dynamic level which automatically spawns enemies on different locations.
It automatically increases speed of enemies and projectiles.
I have created 3 types of Enemies in this game:
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Enemy 1 just moves towards player.
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Enemy 2 moves towards player and shoots as well.
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Enemy 3 has more fire rate than Enemy 2.
I have also created some moving stars in the background. They are getting spawned on the random position and move in the random speed.
I have created basic collision detection system to for projectile, enemies and player.
It generates score on the basis of how many enemies killed and which enemies are killed.
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